![]() Can anyone tell me why Houdini and Maya can see each other's vertex colours, but Blender's aren't visible in Houdini or Maya? Looking at the logs here, is it just as simple as adding a mayaColorSet=1 flag to the Blender compound property on export? Here's how vertex colours are represented in each of the Alembic exports. ![]() by alembic, there is no mdd support in embergen yet, so you export either. crv_GP_Layer_1_mesh_007/crv_GP_Layer_1_mesh_007Shape/.arbGeomParams: Indeed so, I just re-installed the latest Houdini apprentice version the other. Can anyone tell me why Houdini and Maya can see each other's vertex colours, but Blender's aren't visible in Houdini or Maya? Looking at the logs here, is it just as simple as adding a mayaColorSet=1 flag to the Blender compound property on export? Maya: Houdini Apprentice is a free version of Houdini FX which can be used by students, artists and hobbyists to create personal non-commercial projects. Would love to know if anyone sees something in the way the Cd attributes are structured that could provide a clue. Then I ran the output of each through abcls and added the logs to the attachment below. * Blender can see the Cd attributes on all three files (although the Maya vertex colour order is wrong-a known issue that doesn't happen to affect my pipeline). * Maya sees the Blender Cd attributes but they contain no colour data. * Houdini doesn't see the Blender Cd attributes at all. * Maya and Houdini were able to read each other's vertex colours, but not Blender's. Blender can see the Cd attributes on all three files (although the Maya vertex colour order is wrong-a known issue that doesn't happen to affect my pipeline).Maya sees the Blender Cd attributes but they contain no colour data.Houdini doesn't see the Blender Cd attributes at all.Maya and Houdini were able to read each other's vertex colours, but not Blender's.(In Blender I applied vertex colours with the common Python function below, just in case that's helpful to know.) The results: To make the attached test, I took the same mesh into Blender, Maya, and Houdini, and exported an Alembic file with vertex colours from each the attributes are all named Cd to match Houdini convention. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |